2011年9月23日星期五

My personal feeling of being a Necromance

After playing GW for so long time, the occupations in this game are all well known to me. I am a Necromance in this game. I have got a lot of Guild Wars Gold, through my fighting. Here, I would like to have a brief introduction about this occupation.
I intended to record part of the job, including team orientation, other skills. Hope it help novice master something.
First, Necro is the best at the blood magic, death magic, and curses. Blood magic, which is ration vampire blood in exchange for their injuries. It is mainly on the energy of these two categories.
The vampire is extensive, even hostile object is no blood. Concept can still smoke such as the strange elements. It is to absorb most of their skills vitality. Literally it is introduced as "stealing value of life". Vampire is not calculated. The defense can get a certain number of skills which will definitely be so much blood. It is more stable and it will not hurt.
Shadow damage to property is sacred property of the same. Injuries are caused by the same skills. The value is displayed on the skills of value. It will not damage the enemy. In addition to loss of their energy, Necro in the team battle does not play a small role. His skill is the blood of the sacrifice. This can make his teammates safe. The energy is guaranteed to achieve rapid destruction of enemy indirect effect.
Because blood cannot reach very high, the unique skills can increase energy regeneration. The team replies energy of the most important Necro. With the opening of Chapter 2, blood-sucking insects group will soon become the majority of the Necromancer skill. Blood is the loss of blood. Blood-sucking skills complement the skills of a reasonable mix of energy. Necro's continued combat capability of blood.  If you want your Necro to be more powerful, you can Buy Guild Wars Gold to enhance his strength.
Death does not have much magic spell. However, the direct killing organisms can be controlled to harm the enemy. The effect of is not a simple point. Bone spirit, bone spirit servants, magic bone, and skeletal travel partners can make the Spirit of death to be a body, as long as they can reproduce more.
Spirit of the average properties of bone is also the first to touch the bones. The advantage in a relatively short period of time call is good to the strength of the combatants. If you have some cheap Guild Wars gold, that will be better. You can exchange some armor for your Necro.
The consumption is generally low. The advantages of high speed can be manufactured with a body. Only in 2 to 3 seconds it will delay the attack of enemy.
Bone magic can attack, but defense is low. The consumption is also very easy to die. Defense is relatively high. Consumption of the cooling time is generally very long. It cannot be quickly summoned. There are a large number of advantages after the death of the body. They have a structure. The structure is not high.

Read more:I am still a vigorous Ranger

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